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  • 📘Arcane Mirage Documentation
  • 🚂Quick Start Guide
    • 1. Register and Sign In
    • 2. Prepare Your Unreal Engine Project - Choose your platform
      • 🐧Prepare your Unreal Engine project for Linux
      • 🪟Prepare your Unreal Engine project for Windows
    • 3. Upload your project
    • 4. Share your project
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    • UE and Pixel Streaming recommendations
    • Adapting your project for Mobile
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      • Uploading and managing new versions
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    • General Projects Settings
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    • About Multiplayer
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  • ❓FAQs
    • General FAQ
    • Unreal Engine Frequently Asked Questions (FAQ)
      • Project upload succesfully to the platform but it disconnects when launching experience
      • My project is not compiling correctly. What could be wrong?
      • Which version of Unreal Engine do we support?
      • Does Lumen and Nanite work in Pixel-Streaming?
      • My mouse is captured by the experience but I can't see the cursor in game
      • How to use Media Textures in Arcane Mirage
      • How to make microphone input work for Pixel Streaming
      • Tips to Optimize your Unreal Engine Projects
      • Can i use the Pixel Streaming 2 plugin?
    • Access our templates through Github
    • How can I rebuild my project?
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  • What is Pixel Streaming?
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  • Why use Arcane Mirage?
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Arcane Mirage Documentation

Welcome to Arcane Mirage – Pixel Streaming, made easy.

NextQuick Start Guide

Last updated 9 months ago

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What is Pixel Streaming?

Pixel Streaming is a technology that allows you to stream interactive content from a server directly to a web browser without installing any software or hardware requirement.

What is Arcane Mirage?

Arcane Mirage is a Pixel Streaming platform committed to lowering the entry barrier to uploading, sharing and showcasing Unreal Engine projects.

Platform Overview:

To use Arcane Mirage you will need:

  • with the official Unreal Engine pixel streaming plugin installed.

  • ()

  • that are spent per minute of streaming ()

Why use Arcane Mirage?

On-Demand Scalability: New instances of your project are created for each user; this means you don't need to allocate machines. Affordable: Not only we offer the lowest cost per minute of pixel streaming, with our on-demand services you only pay what you use. No idle machine costs. Self-Service: Deploy and test your project without the need for help in our easy-to-use platform. Easy to Share: We offer public links, private links and the ability to embed your project in your own website or application so you can share it as you need. Constantly Growing: In an ever-evolving space we strive to stand at the vanguard of pixel streaming. We work closely with our partners and clients that need new features tailored to their specific needs.

Start now with our free trial!

Follow our and create your free trial account and start sharing your Unreal Engine projects.

Useful links:

Got two minutes? Check out our video overview of the platform!

Visit our website:

Visit our Discord:

Check our Github:

📘
https://www.arcanemirage.com/
https://discord.com/invite/xub2ww9yx4
https://github.com/ArcaneMirage
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Quick-Start Guide
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Account & Payments

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Quick Start Guide

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Subscriptions & Tokens

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Unreal Engine Setup

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Uploading

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Sharing & Embedding

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Project Settings & Configurations

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Advanced Integrations

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FAQs