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  • 📘Arcane Mirage Documentation
  • 🚂Quick Start Guide
    • 1. Register and Sign In
    • 2. Prepare Your Unreal Engine Project - Choose your platform
      • 🐧Prepare your Unreal Engine project for Linux
      • 🪟Prepare your Unreal Engine project for Windows
    • 3. Upload your project
    • 4. Share your project
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    • Unreal Engine Frequently Asked Questions (FAQ)
      • Project upload succesfully to the platform but it disconnects when launching experience
      • My project is not compiling correctly. What could be wrong?
      • Which version of Unreal Engine do we support?
      • Does Lumen and Nanite work in Pixel-Streaming?
      • My mouse is captured by the experience but I can't see the cursor in game
      • How to use Media Textures in Arcane Mirage
      • How to make microphone input work for Pixel Streaming
      • Tips to Optimize your Unreal Engine Projects
      • Can i use the Pixel Streaming 2 plugin?
    • Access our templates through Github
    • How can I rebuild my project?
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  1. Sharing & Embedding

Sharing

PreviousDedicated MachinesNextPrivate Links

Last updated 9 months ago

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Currently Arcane Mirage offers 2 ways to share your project with the world:

Public Links:

If your project is set to "public" you can open your project on "My Studio" and copy and paste the URL. Your project will also be indexed by public site and appear on the homepage, showcase and recommended sections.

Private Links:

If your project is set to "private" you can create Private Links to share your project with your users. Private Links are unique URLs to better control who has access to your project. You can create multiple Private Links and delete them as needed. Want to share your projects for some hours? Create a private link and delete them later.

Embedding:

If you want to show your project inside your own website or app, you can embed it using scrips or iframes.

Click here to learn how to create Private Links!
Check this section for more info!
To learn more about how to change your visibility settings check here!