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  • 📘Arcane Mirage Documentation
  • 🚂Quick Start Guide
    • 1. Register and Sign In
    • 2. Prepare Your Unreal Engine Project - Choose your platform
      • 🐧Prepare your Unreal Engine project for Linux
      • 🪟Prepare your Unreal Engine project for Windows
    • 3. Upload your project
    • 4. Share your project
  • Subscriptions & Tokens
    • Subscriptions Plans
      • Free Trial
      • Pixel Artificer - Basic
      • Reality Weaver - Pro
      • Engine Overlord - Pro+
      • Multiverse Exemplar - Enterprise
    • Subscription Features
    • Tokens
  • 🖥️Unreal Engine Setup & Support
    • UE and Pixel Streaming recommendations
    • Adapting your project for Mobile
    • Known Issues in Linux
  • Uploading
    • Uploading
      • Uploading and managing new versions
    • Dedicated Machines
  • Sharing & Embedding
    • Sharing
      • Private Links
    • Embedding to your Website
      • Embedding on WIX
    • Messages to the front-end from Unreal Engine
    • Analytics
  • Project Settings & Configurations
    • General Projects Settings
      • General Settings
      • Description Settings
      • Project Config Settings
      • Session Config Settings
      • Performance Settings
      • Embedding Settings
  • Version Control
  • Advanced Integrations
    • API Access
    • Using Conv AI & Arcane Mirage
    • Using Inworld AI & Arcane Mirage
    • About Multiplayer
  • Accounts & Payments
    • Payments
    • Updating your payment information
  • ❓FAQs
    • General FAQ
    • Unreal Engine Frequently Asked Questions (FAQ)
      • Project upload succesfully to the platform but it disconnects when launching experience
      • My project is not compiling correctly. What could be wrong?
      • Which version of Unreal Engine do we support?
      • Does Lumen and Nanite work in Pixel-Streaming?
      • My mouse is captured by the experience but I can't see the cursor in game
      • How to use Media Textures in Arcane Mirage
      • How to make microphone input work for Pixel Streaming
      • Tips to Optimize your Unreal Engine Projects
      • Can i use the Pixel Streaming 2 plugin?
    • Access our templates through Github
    • How can I rebuild my project?
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  1. Advanced Integrations

API Access

We are currently offering API Access to our Enterprise clients. This APIs include but are not limited to: Project Management APIs: This API allows you to upload, manage and configure every single aspect of your project just like in our website.

Analytics API: Our Analytics API provides clear, actionable insights into your project's life-time value. Track token usage and monitor frequency and duration of project sessions. Designed for simplicity and effectiveness it grants you access to essential metrics in real-time.

Advanced session metrics API: This APIs give you in-depth information of the session and streaming quality like FPS, packet loss, ping. We are always working with our clients to create APIs tailored for their unique project. Please contact us at support@arcanemirage.com if you are interested in gaining API Access.

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Last updated 9 months ago

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