Can i use the Pixel Streaming 2 plugin?
Last updated
Was this helpful?
Last updated
Was this helpful?
Yes! We support the Pixel Streaming 2 plugin release in Unreal Engine 5.5.
Just go to plugins on your project on Unreal Engine and select the Pixel Streaming 2.
Careful! Only activate one of the plugins, if you activate both plugins the project won't work on Arcane Mirage.
If your project is using the pixel streaming component in any blueprint you will have to change it to pixel streaming 2 component. All pixel streaming components (audio, events) have a 2 version and should be replaced in your project.
Most of the changes are for the platform side and bug fixes and aren't a major upgrade yet. Going forward only the 2 version will receive updates for 5.5+ onwards and as such we recommend using it and preparing your projects for it. If you want to check the full change log: