LogoLogo
  • 📘Arcane Mirage Documentation
  • 🚂Quick Start Guide
    • 1. Register and Sign In
    • 2. Prepare Your Unreal Engine Project - Choose your platform
      • 🐧Prepare your Unreal Engine project for Linux
      • 🪟Prepare your Unreal Engine project for Windows
    • 3. Upload your project
    • 4. Share your project
  • Subscriptions & Tokens
    • Subscriptions Plans
      • Free Trial
      • Pixel Artificer - Basic
      • Reality Weaver - Pro
      • Engine Overlord - Pro+
      • Multiverse Exemplar - Enterprise
    • Subscription Features
    • Tokens
  • 🖥️Unreal Engine Setup & Support
    • UE and Pixel Streaming recommendations
    • Adapting your project for Mobile
    • Known Issues in Linux
  • Uploading
    • Uploading
      • Uploading and managing new versions
    • Dedicated Machines
  • Sharing & Embedding
    • Sharing
      • Private Links
    • Embedding to your Website
      • Embedding on WIX
    • Messages to the front-end from Unreal Engine
    • Analytics
  • Project Settings & Configurations
    • General Projects Settings
      • General Settings
      • Description Settings
      • Project Config Settings
      • Session Config Settings
      • Performance Settings
      • Embedding Settings
  • Version Control
  • Advanced Integrations
    • API Access
    • Using Conv AI & Arcane Mirage
    • Using Inworld AI & Arcane Mirage
    • About Multiplayer
  • Accounts & Payments
    • Payments
    • Updating your payment information
  • ❓FAQs
    • General FAQ
    • Unreal Engine Frequently Asked Questions (FAQ)
      • Project upload succesfully to the platform but it disconnects when launching experience
      • My project is not compiling correctly. What could be wrong?
      • Which version of Unreal Engine do we support?
      • Does Lumen and Nanite work in Pixel-Streaming?
      • My mouse is captured by the experience but I can't see the cursor in game
      • How to use Media Textures in Arcane Mirage
      • How to make microphone input work for Pixel Streaming
      • Tips to Optimize your Unreal Engine Projects
      • Can i use the Pixel Streaming 2 plugin?
    • Access our templates through Github
    • How can I rebuild my project?
Powered by GitBook
On this page

Was this helpful?

Export as PDF
  1. Advanced Integrations

About Multiplayer

Each Multiplayer experience needs a different multiplayer architecture we do not lock you into anyone in particular, but you will need to contact our support team to help you deploying it.

If you need for us to open a Port, deploy a dedicated server or alter your command line parameters contact us at support@arcanemirage.com

PreviousUsing Inworld AI & Arcane MirageNextPayments

Last updated 9 months ago

Was this helpful?