How to make microphone input work for Pixel Streaming

To capture microphone in your Unreal Engine application it's usually done by the "Audio Capture" node in blueprint. Instead use "Pixel Streaming Audio", it's basically the same but this one works for Pixel Streaming. Here is an example, you can find this blueprint in our repository as well. Remember to "Enable Mic" in the project configuration inside our platform as well.

Last updated